The Essential Basics of Backgammon Game Plans – Part 2

As we have dicussed in the last article, Backgammon is a casino game of skill and good luck. The aim is to shift your checkers safely around the board to your inside board while at the same time your opposing player moves their pieces toward their home board in the opposing direction. With competing player pieces moving in opposing directions there is bound to be conflict and the requirement for particular tactics at particular times. Here are the 2 final Backgammon strategies to complete your game.

The Priming Game Plan

If the goal of the blocking plan is to slow down the opponent to shift his pieces, the Priming Game strategy is to completely barricade any movement of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a damaged position if she ever attempts to leave the wall. The ambush of the prime can be built anywhere between point 2 and point eleven in your half of the board. As soon as you have successfully built the prime to prevent the movement of the opponent, the opponent doesn’t even get a chance to roll the dice, that means you shift your checkers and roll the dice again. You will win the game for sure.

The Back Game Plan

The aims of the Back Game technique and the Blocking Game strategy are very similar – to harm your opponent’s positions with hope to improve your odds of succeeding, but the Back Game tactic utilizes different techniques to achieve that. The Back Game technique is generally employed when you’re far behind your opponent. To participate in Backgammon with this strategy, you need to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This plan is more challenging than others to employ in Backgammon because it requires careful movement of your pieces and how the chips are relocated is partly the result of the dice roll.

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