The Essential Details of Backgammon Tactics – Part Two
As we have dicussed in the last article, Backgammon is a game of skill and pure luck. The aim is to move your checkers carefully around the board to your home board while at the same time your opposing player shifts their chips toward their inside board in the opposite direction. With opposing player pieces moving in opposite directions there is going to be conflict and the need for specific tactics at particular times. Here are the 2 final Backgammon strategies to finish off your game.
The Priming Game Tactic
If the aim of the blocking tactic is to slow down the opponent to move their pieces, the Priming Game tactic is to completely block any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or end up in a battered position if he/she at all attempts to leave the wall. The ambush of the prime can be setup anyplace between point 2 and point eleven in your half of the board. As soon as you’ve successfully constructed the prime to prevent the movement of your competitor, the opponent does not even get a chance to toss the dice, that means you shift your checkers and roll the dice yet again. You’ll be a winner for sure.
The Back Game Tactic
The aims of the Back Game plan and the Blocking Game tactic are very similar – to hurt your competitor’s positions in hope to better your odds of succeeding, but the Back Game strategy uses alternate tactics to do that. The Back Game plan is frequently utilized when you are far behind your opponent. To participate in Backgammon with this technique, you have to control two or more points in table, and to hit a blot late in the game. This plan is more challenging than others to employ in Backgammon seeing as it needs careful movement of your chips and how the checkers are moved is partially the outcome of the dice toss.
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