Backgammon – 3 Main Plans
In extraordinarily general terms, there are three general strategies employed. You need to be able to switch strategies instantly as the course of the game unfolds.
The Blockade
This is comprised of assembling a 6-deep wall of pieces, or at least as thick as you can achieve, to lock in your competitor’s pieces that are on your 1-point. This is considered to be the most adequate tactic at the begining of the game. You can assemble the wall anyplace between your eleven-point and your 2-point and then shift it into your home board as the game advances.
The Blitz
This is comprised of closing your home board as quick as as you can while keeping your competitor on the bar. e.g., if your opposer rolls an early two and shifts one checker from your 1-point to your three-point and you then toss a five-five, you are able to play 6/1 six/one eight/three 8/3. Your opposer is then in big-time difficulty seeing that they have 2 checkers on the bar and you have locked half your inside board!
The Backgame
This tactic is where you have 2 or higher pieces in your competitor’s inner board. (An anchor spot is a position consisting of at a minimum 2 of your checkers.) It must be played when you are decidedly behind as it much improves your chances. The strongest areas for anchors are near your opponent’s lower points and either on adjoining points or with a single point separating them. Timing is important for an effectual backgame: besides, there’s no point having two nice anchor spots and a solid wall in your own inner board if you are then forced to break apart this right away, while your challenger is shifting their pieces home, seeing that you do not have other additional checkers to move! In this situation, it is more tolerable to have checkers on the bar so that you are able to preserve your position up till your competitor provides you an opportunity to hit, so it may be a great idea to try and get your opponent to hit them in this situation!
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