The Essential Details of Backgammon Game Plans – Part 2

As we have dicussed in the previous article, Backgammon is a game of skill and pure luck. The aim is to shift your pieces carefully around the board to your inside board and at the same time your opponent moves their checkers toward their home board in the opposing direction. With competing player checkers heading in opposite directions there is bound to be conflict and the need for particular techniques at particular times. Here are the 2 final Backgammon strategies to complete your game.

The Priming Game Tactic

If the goal of the blocking tactic is to hamper the opponents ability to move their checkers, the Priming Game strategy is to completely stop any movement of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a battered position if he/she at all attempts to escape the wall. The ambush of the prime can be setup anyplace between point 2 and point eleven in your board. Once you have successfully assembled the prime to stop the movement of the competitor, the competitor doesn’t even get to toss the dice, that means you move your pieces and toss the dice yet again. You’ll win the game for sure.

The Back Game Plan

The aims of the Back Game tactic and the Blocking Game technique are very similar – to hurt your opponent’s positions in hope to boost your chances of succeeding, however the Back Game tactic utilizes different techniques to do that. The Back Game technique is generally used when you are far behind your competitor. To play Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more challenging than others to use in Backgammon because it requires careful movement of your checkers and how the pieces are moved is partly the outcome of the dice roll.

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