The Essential Basics of Backgammon Tactics – Part 2

As we have dicussed in the last article, Backgammon is a game of talent and pure luck. The aim is to shift your chips carefully around the board to your home board while at the same time your opponent shifts their pieces toward their home board in the opposing direction. With opposing player checkers shifting in opposing directions there is going to be conflict and the need for specific techniques at particular instances. Here are the 2 final Backgammon tactics to complete your game.

The Priming Game Plan

If the purpose of the blocking strategy is to hamper the opponents ability to move her checkers, the Priming Game strategy is to completely stop any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or end up in a battered position if he at all tries to leave the wall. The ambush of the prime can be established anywhere between point two and point eleven in your half of the board. As soon as you have successfully constructed the prime to prevent the activity of your competitor, the competitor doesn’t even get to roll the dice, that means you shift your pieces and roll the dice yet again. You’ll be a winner for sure.

The Back Game Strategy

The objectives of the Back Game strategy and the Blocking Game plan are similar – to harm your opponent’s positions in hope to better your chances of succeeding, however the Back Game technique uses seperate tactics to achieve that. The Back Game plan is frequently used when you are far behind your competitor. To compete in Backgammon with this strategy, you have to hold 2 or more points in table, and to hit a blot late in the game. This strategy is more complex than others to play in Backgammon because it needs careful movement of your checkers and how the pieces are relocated is partially the outcome of the dice roll.