The Basics of Backgammon Game Plans – Part 2

As we dicussed in the last article, Backgammon is a game of ability and pure luck. The aim is to shift your pieces carefully around the board to your inside board and at the same time your opposition moves their checkers toward their home board in the opposing direction. With competing player pieces moving in opposing directions there is bound to be conflict and the need for specific techniques at specific instances. Here are the last two Backgammon tactics to complete your game.

The Priming Game Tactic

If the purpose of the blocking strategy is to slow down the opponent to shift his pieces, the Priming Game plan is to completely stop any activity of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a damaged position if he at all attempts to escape the wall. The trap of the prime can be setup anywhere between point two and point eleven in your game board. Once you’ve successfully constructed the prime to stop the movement of the competitor, the competitor does not even get to toss the dice, and you shift your pieces and toss the dice yet again. You will win the game for sure.

The Back Game Technique

The objectives of the Back Game plan and the Blocking Game strategy are similar – to harm your opponent’s positions hoping to better your chances of winning, but the Back Game tactic utilizes alternate tactics to do that. The Back Game technique is often used when you’re far behind your opponent. To play Backgammon with this technique, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This technique is more challenging than others to employ in Backgammon because it requires careful movement of your chips and how the chips are moved is partly the result of the dice roll.

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