Backgammon – Three Basic Techniques

In exceptionally simple terms, there are 3 main game plans used. You must be agile enough to switch techniques almost instantly as the course of the match unfolds.

The Blockade

This is comprised of creating a 6-deep wall of pieces, or at a minimum as thick as you might achieve, to block in your competitor’s pieces that are located on your 1-point. This is considered to be the most adequate procedure at the begining of the game. You can build the wall anywhere within your 11-point and your 2-point and then move it into your home board as the game advances.

The Blitz

This consists of closing your home board as fast as as you can while keeping your competitor on the bar. e.g., if your competitor rolls an early two and moves one piece from your one-point to your three-point and you then toss a 5-5, you are able to play six/one six/one eight/three eight/three. Your opponent is now in serious calamity taking into account that they have 2 checkers on the bar and you have locked half your home board!

The Backgame

This strategy is where you have 2 or more anchors in your opponent’s inner board. (An anchor is a point consisting of at least two of your checkers.) It would be used when you are decidedly behind as this action much improves your opportunities. The better areas for anchors are close to your competitor’s lower points and either on adjoining points or with a single point in between. Timing is important for an effective backgame: at the end of the day, there is no reason having 2 nice anchor spots and a solid wall in your own inner board if you are then forced to break apart this right away, while your opponent is getting their checkers home, considering that you don’t have any other spare pieces to shift! In this situation, it is better to have checkers on the bar so that you can preserve your position up until your challenger provides you an opportunity to hit, so it will be a good idea to attempt and get your opponent to get them in this case!

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