The Basics of Backgammon Strategies – Part 2

As we have dicussed in the previous article, Backgammon is a casino game of ability and luck. The goal is to shift your checkers safely around the game board to your home board while at the same time your opposition moves their chips toward their inner board in the opposing direction. With competing player checkers moving in opposing directions there is bound to be conflict and the need for specific tactics at specific times. Here are the last two Backgammon plans to finish off your game.

The Priming Game Plan

If the goal of the blocking plan is to slow down the opponent to shift his chips, the Priming Game strategy is to completely stop any movement of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or end up in a damaged position if he ever attempts to leave the wall. The trap of the prime can be established anyplace between point two and point eleven in your half of the board. After you have successfully assembled the prime to stop the activity of your competitor, your competitor does not even get to toss the dice, that means you shift your checkers and toss the dice again. You will win the game for sure.

The Back Game Tactic

The goals of the Back Game technique and the Blocking Game tactic are similar – to hinder your opponent’s positions with hope to improve your odds of winning, however the Back Game technique utilizes alternate tactics to do that. The Back Game technique is generally utilized when you’re far behind your opponent. To compete in Backgammon with this strategy, you have to control two or more points in table, and to hit a blot late in the game. This plan is more challenging than others to employ in Backgammon because it needs careful movement of your checkers and how the checkers are relocated is partly the result of the dice roll.

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