The Basics of Backgammon Tactics – Part Two

[ English ]

As we dicussed in the last article, Backgammon is a casino game of ability and luck. The aim is to move your pieces carefully around the board to your inner board and at the same time your opposing player shifts their pieces toward their home board in the opposite direction. With opposing player pieces shifting in opposite directions there is bound to be conflict and the requirement for particular tactics at specific times. Here are the last two Backgammon plans to round out your game.

The Priming Game Plan

If the purpose of the blocking tactic is to slow down the opponent to move his pieces, the Priming Game tactic is to absolutely stop any activity of the opponent by creating a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a battered position if he/she ever attempts to leave the wall. The ambush of the prime can be setup anyplace between point two and point eleven in your board. Once you’ve successfully built the prime to stop the movement of your opponent, your competitor doesn’t even get to roll the dice, that means you shift your checkers and roll the dice again. You’ll be a winner for sure.

The Back Game Tactic

The goals of the Back Game strategy and the Blocking Game strategy are very similar – to hurt your opponent’s positions in hope to boost your chances of succeeding, but the Back Game technique relies on alternate techniques to achieve that. The Back Game plan is generally employed when you are far behind your competitor. To play Backgammon with this tactic, you need to control 2 or more points in table, and to hit a blot late in the game. This strategy is more complex than others to use in Backgammon seeing as it requires careful movement of your chips and how the chips are relocated is partially the result of the dice roll.

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