The Essential Basics of Backgammon Game Plans – Part 2

As we dicussed in the last article, Backgammon is a casino game of skill and good luck. The aim is to shift your pieces safely around the board to your inner board and at the same time your opposing player shifts their checkers toward their home board in the opposite direction. With opposing player pieces moving in opposite directions there is going to be conflict and the requirement for specific techniques at specific times. Here are the last two Backgammon tactics to complete your game.

The Priming Game Strategy

If the aim of the blocking plan is to hamper the opponents ability to shift his checkers, the Priming Game tactic is to completely barricade any activity of the opponent by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a damaged position if she ever attempts to escape the wall. The trap of the prime can be setup anywhere between point two and point 11 in your game board. After you have successfully built the prime to block the activity of the opponent, your competitor doesn’t even get a chance to toss the dice, and you move your checkers and toss the dice again. You’ll win the game for sure.

The Back Game Strategy

The aims of the Back Game strategy and the Blocking Game strategy are very similar – to hurt your opponent’s positions with hope to better your odds of succeeding, but the Back Game strategy utilizes different tactics to do that. The Back Game technique is generally employed when you are far behind your opponent. To compete in Backgammon with this strategy, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more challenging than others to employ in Backgammon because it needs careful movement of your chips and how the pieces are relocated is partly the result of the dice roll.

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