Backgammon – 3 Basic Techniques

In extraordinarily general terms, there are 3 general game plans employed. You want to be able to hop between strategies almost instantly as the course of the game unfolds.

The Blockade

This involves building a 6-deep wall of pieces, or at least as deep as you might manage, to barricade in the competitor’s checkers that are on your 1-point. This is considered to be the most suitable course of action at the start of the game. You can build the wall anywhere within your eleven-point and your two-point and then shuffle it into your home board as the match continues.

The Blitz

This is composed of closing your home board as fast as possible while keeping your challenger on the bar. For example, if your opponent rolls an early 2 and moves one checker from your one-point to your 3-point and you then toss a 5-5, you are able to play 6/1 six/one eight/three 8/3. Your opposer is now in big-time calamity taking into account that they have two pieces on the bar and you have locked half your inside board!

The Backgame

This plan is where you have 2 or more pieces in your competitor’s inner board. (An anchor spot is a point filled by at a minimum two of your pieces.) It should be employed when you are extremely behind as this action greatly improves your circumstances. The strongest locations for anchor spots are near your competitor’s lower points and also on adjacent points or with a single point separating them. Timing is important for a powerful backgame: at the end of the day, there’s no point having 2 nice anchors and a solid wall in your own inner board if you are then required to dismantle this straight away, while your challenger is moving their checkers home, taking into account that you don’t have any other additional pieces to move! In this situation, it is better to have pieces on the bar so that you can preserve your position up until your opposer provides you a chance to hit, so it may be a good idea to attempt and get your opponent to hit them in this situation!