The Essential Basics of Backgammon Strategies – Part Two
As we have dicussed in the previous article, Backgammon is a casino game of ability and luck. The aim is to shift your pieces carefully around the board to your inner board while at the same time your opponent moves their checkers toward their inner board in the opposite direction. With opposing player checkers moving in opposing directions there is going to be conflict and the need for specific techniques at specific instances. Here are the last two Backgammon tactics to complete your game.
The Priming Game Strategy
If the goal of the blocking plan is to hamper the opponents ability to move their checkers, the Priming Game plan is to absolutely barricade any movement of the opposing player by building a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or end up in a battered position if he/she at all tries to escape the wall. The ambush of the prime can be established anyplace between point two and point eleven in your half of the board. After you have successfully built the prime to prevent the movement of the opponent, your competitor doesn’t even get to toss the dice, that means you shift your pieces and roll the dice yet again. You’ll be a winner for sure.
The Back Game Plan
The aims of the Back Game technique and the Blocking Game tactic are similar – to harm your competitor’s positions hoping to better your chances of succeeding, but the Back Game plan utilizes different tactics to achieve that. The Back Game plan is commonly used when you are far behind your competitor. To compete in Backgammon with this technique, you have to control two or more points in table, and to hit a blot (a single piece) late in the game. This plan is more complex than others to play in Backgammon because it requires careful movement of your pieces and how the checkers are relocated is partially the result of the dice toss.
Leave a Reply
You must be logged in to post a comment.