The Essential Details of Backgammon Game Plans – Part 2

[ English ]

As we have dicussed in the last article, Backgammon is a game of talent and luck. The goal is to move your pieces safely around the board to your inside board and at the same time your opposing player shifts their chips toward their inner board in the opposite direction. With opposing player chips moving in opposite directions there is going to be conflict and the requirement for specific techniques at particular instances. Here are the 2 final Backgammon strategies to round out your game.

The Priming Game Plan

If the goal of the blocking plan is to slow down the opponent to move her checkers, the Priming Game strategy is to completely block any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or result a battered position if she at all attempts to leave the wall. The ambush of the prime can be setup anyplace between point 2 and point 11 in your board. As soon as you’ve successfully assembled the prime to prevent the activity of the competitor, your competitor doesn’t even get a chance to toss the dice, that means you shift your checkers and roll the dice yet again. You will be a winner for sure.

The Back Game Technique

The goals of the Back Game technique and the Blocking Game plan are very similar – to hinder your opponent’s positions with hope to improve your chances of succeeding, but the Back Game tactic uses alternate techniques to achieve that. The Back Game strategy is generally utilized when you are far behind your competitor. To compete in Backgammon with this tactic, you have to control two or more points in table, and to hit a blot late in the game. This tactic is more complex than others to play in Backgammon seeing as it requires careful movement of your chips and how the pieces are relocated is partly the result of the dice roll.

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