The Basics of Backgammon Strategies – Part Two
As we dicussed in the last article, Backgammon is a game of ability and good luck. The goal is to move your checkers safely around the board to your home board while at the same time your opponent shifts their checkers toward their inside board in the opposing direction. With competing player pieces heading in opposing directions there is going to be conflict and the need for specific strategies at specific instances. Here are the last two Backgammon tactics to round out your game.
The Priming Game Tactic
If the aim of the blocking tactic is to slow down the opponent to move their checkers, the Priming Game plan is to absolutely stop any movement of the opponent by building a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a battered position if he/she at all attempts to escape the wall. The ambush of the prime can be built anyplace between point two and point 11 in your game board. As soon as you have successfully built the prime to stop the activity of the competitor, the opponent does not even get to roll the dice, and you shift your checkers and toss the dice yet again. You’ll be a winner for sure.
The Back Game Tactic
The goals of the Back Game technique and the Blocking Game plan are similar – to hurt your competitor’s positions hoping to improve your chances of winning, but the Back Game tactic uses different techniques to achieve that. The Back Game strategy is generally utilized when you’re far behind your opponent. To play Backgammon with this tactic, you have to control 2 or more points in table, and to hit a blot late in the game. This plan is more challenging than others to use in Backgammon because it requires careful movement of your checkers and how the chips are moved is partly the outcome of the dice roll.
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