The Basics of Backgammon Game Plans – Part One

The aim of a Backgammon game is to move your checkers around the Backgammon board and bear them from the board faster than your opposing player who works harder to attempt the same buthowever they move in the opposite direction. Winning a round of Backgammon requires both tactics and luck. Just how far you will be able to move your chips is left to the numbers from rolling the dice, and the way you move your chips are determined by your overall playing plans. Players use a number of plans in the different stages of a match based on your positions and opponent’s.

The Running Game Tactic

The goal of the Running Game strategy is to bring all your chips into your inside board and get them off as quickly as you could. This plan focuses on the speed of advancing your checkers with absolutely no time spent to hit or barricade your opponent’s chips. The ideal scenario to use this tactic is when you believe you can move your own chips faster than your opposition does: when 1) you have less chips on the game board; 2) all your chips have moved beyond your competitor’s chips; or 3) your opponent does not employ the hitting or blocking strategy.

The Blocking Game Tactic

The primary goal of the blocking plan, by its name, is to stop your competitor’s checkers, temporarily, not worrying about moving your pieces rapidly. Once you’ve created the blockade for your opponent’s movement with a few checkers, you can shift your other checkers swiftly from the game board. The player really should also have an apparent plan when to back off and shift the checkers that you used for blocking. The game gets interesting when your opponent utilizes the same blocking strategy.

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