The Essential Details of Backgammon Game Plans – Part Two
As we dicussed in the last article, Backgammon is a casino game of ability and pure luck. The goal is to shift your checkers carefully around the game board to your home board while at the same time your opposition shifts their chips toward their inside board in the opposing direction. With opposing player pieces heading in opposite directions there is bound to be conflict and the need for specific strategies at particular times. Here are the two final Backgammon techniques to complete your game.
The Priming Game Tactic
If the purpose of the blocking tactic is to slow down the opponent to move her checkers, the Priming Game tactic is to completely stop any movement of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a battered position if she at all attempts to leave the wall. The trap of the prime can be established anywhere between point two and point 11 in your game board. After you’ve successfully built the prime to stop the activity of the opponent, the competitor does not even get a chance to toss the dice, and you shift your pieces and toss the dice yet again. You will win the game for sure.
The Back Game Plan
The aims of the Back Game tactic and the Blocking Game plan are similar – to hurt your competitor’s positions in hope to better your odds of succeeding, however the Back Game strategy relies on alternate tactics to do that. The Back Game technique is frequently employed when you are far behind your competitor. To play Backgammon with this plan, you need to control two or more points in table, and to hit a blot late in the game. This plan is more complex than others to use in Backgammon seeing as it needs careful movement of your checkers and how the checkers are moved is partially the outcome of the dice roll.