The Essential Facts of Backgammon Strategies – Part 2
As we dicussed in the last article, Backgammon is a game of ability and luck. The goal is to shift your checkers safely around the game board to your inner board while at the same time your opposition shifts their chips toward their inside board in the opposite direction. With opposing player chips heading in opposing directions there is bound to be conflict and the requirement for particular techniques at specific times. Here are the last two Backgammon tactics to finish off your game.
The Priming Game Plan
If the aim of the blocking strategy is to hamper the opponents ability to shift his checkers, the Priming Game strategy is to absolutely block any activity of the opposing player by building a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or result a bad position if she at all tries to leave the wall. The ambush of the prime can be built anywhere between point 2 and point 11 in your board. As soon as you have successfully constructed the prime to stop the movement of the opponent, the opponent does not even get a chance to toss the dice, and you shift your checkers and toss the dice yet again. You will win the game for sure.
The Back Game Strategy
The objectives of the Back Game technique and the Blocking Game technique are similar – to hinder your competitor’s positions in hope to better your odds of winning, however the Back Game strategy uses seperate techniques to do that. The Back Game strategy is often used when you’re far behind your opponent. To play Backgammon with this tactic, you have to hold two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to use in Backgammon because it needs careful movement of your checkers and how the chips are moved is partly the result of the dice roll.
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