The Essential Facts of Backgammon Strategies – Part Two

As we dicussed in the last article, Backgammon is a casino game of ability and luck. The goal is to move your checkers safely around the board to your home board while at the same time your opponent shifts their chips toward their inner board in the opposite direction. With opposing player pieces heading in opposite directions there is going to be conflict and the requirement for specific techniques at specific instances. Here are the two final Backgammon plans to complete your game.

The Priming Game Plan

If the aim of the blocking plan is to hamper the opponents ability to move his pieces, the Priming Game strategy is to completely barricade any movement of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a battered position if he/she at all attempts to leave the wall. The ambush of the prime can be setup anywhere between point 2 and point eleven in your half of the board. After you have successfully built the prime to block the activity of the competitor, the competitor doesn’t even get to roll the dice, and you shift your chips and toss the dice yet again. You will win the game for sure.

The Back Game Technique

The goals of the Back Game tactic and the Blocking Game plan are very similar – to harm your opponent’s positions in hope to better your odds of winning, but the Back Game strategy utilizes alternate tactics to do that. The Back Game strategy is commonly employed when you’re far behind your competitor. To play Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more difficult than others to employ in Backgammon because it requires careful movement of your chips and how the chips are relocated is partially the outcome of the dice roll.