The Essential Basics of Backgammon Game Plans – Part 2

As we dicussed in the last article, Backgammon is a casino game of ability and luck. The aim is to shift your pieces safely around the game board to your inside board and at the same time your opposing player moves their checkers toward their home board in the opposite direction. With competing player chips moving in opposing directions there is going to be conflict and the requirement for specific techniques at particular times. Here are the last 2 Backgammon techniques to round out your game.

The Priming Game Tactic

If the goal of the blocking tactic is to hamper the opponents ability to move her chips, the Priming Game tactic is to completely stop any movement of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a battered position if she ever tries to escape the wall. The trap of the prime can be built anyplace between point 2 and point 11 in your half of the board. As soon as you’ve successfully constructed the prime to prevent the movement of the opponent, your competitor does not even get a chance to roll the dice, that means you shift your chips and roll the dice yet again. You will be a winner for sure.

The Back Game Technique

The aims of the Back Game technique and the Blocking Game tactic are similar – to harm your competitor’s positions in hope to improve your odds of winning, however the Back Game tactic relies on alternate techniques to achieve that. The Back Game technique is often employed when you are far behind your opponent. To compete in Backgammon with this plan, you need to control 2 or more points in table, and to hit a blot late in the game. This strategy is more complex than others to play in Backgammon seeing as it requires careful movement of your pieces and how the checkers are relocated is partly the result of the dice toss.