The Basics of Backgammon Game Plans – Part 2
As we dicussed in the last article, Backgammon is a casino game of ability and pure luck. The aim is to move your chips carefully around the game board to your home board and at the same time your opponent shifts their checkers toward their inside board in the opposite direction. With opposing player checkers shifting in opposite directions there is going to be conflict and the requirement for specific strategies at specific instances. Here are the 2 final Backgammon tactics to round out your game.
The Priming Game Plan
If the purpose of the blocking strategy is to slow down the opponent to move his pieces, the Priming Game strategy is to absolutely stop any movement of the opposing player by building a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a battered position if he at all tries to leave the wall. The trap of the prime can be built anywhere between point 2 and point eleven in your half of the board. After you’ve successfully built the prime to prevent the activity of the competitor, the competitor does not even get a chance to roll the dice, and you move your checkers and toss the dice yet again. You will win the game for sure.
The Back Game Tactic
The objectives of the Back Game technique and the Blocking Game strategy are very similar – to hurt your competitor’s positions hoping to boost your odds of winning, but the Back Game technique uses alternate techniques to do that. The Back Game technique is generally utilized when you’re far behind your competitor. To participate in Backgammon with this technique, you need to hold two or more points in table, and to hit a blot late in the game. This tactic is more complex than others to use in Backgammon seeing as it needs careful movement of your checkers and how the chips are relocated is partially the result of the dice toss.