The Essential Details of Backgammon Strategies – Part Two

As we dicussed in the previous article, Backgammon is a casino game of skill and luck. The aim is to move your checkers carefully around the game board to your inner board and at the same time your opponent moves their chips toward their inner board in the opposing direction. With competing player checkers moving in opposing directions there is bound to be conflict and the requirement for specific tactics at particular instances. Here are the two final Backgammon plans to round out your game.

The Priming Game Strategy

If the purpose of the blocking strategy is to slow down the opponent to shift her checkers, the Priming Game tactic is to absolutely barricade any activity of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a bad position if he/she ever tries to escape the wall. The trap of the prime can be established anyplace between point 2 and point 11 in your board. After you’ve successfully built the prime to stop the activity of the competitor, the competitor does not even get a chance to toss the dice, and you shift your checkers and roll the dice yet again. You will be a winner for sure.

The Back Game Strategy

The goals of the Back Game tactic and the Blocking Game tactic are very similar – to harm your opponent’s positions with hope to improve your odds of succeeding, but the Back Game technique utilizes different techniques to do that. The Back Game technique is often employed when you are far behind your competitor. To participate in Backgammon with this plan, you need to control 2 or more points in table, and to hit a blot late in the game. This technique is more complex than others to use in Backgammon because it needs careful movement of your checkers and how the chips are relocated is partly the outcome of the dice roll.

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