The Essential Details of Backgammon Tactics – Part Two
As we dicussed in the previous article, Backgammon is a game of ability and good luck. The goal is to shift your chips safely around the board to your home board and at the same time your opposition moves their chips toward their inside board in the opposite direction. With opposing player checkers moving in opposite directions there is going to be conflict and the need for particular strategies at specific instances. Here are the 2 final Backgammon tactics to finish off your game.
The Priming Game Tactic
If the purpose of the blocking plan is to slow down the opponent to move their chips, the Priming Game strategy is to completely stop any movement of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a battered position if he ever tries to leave the wall. The ambush of the prime can be setup anyplace between point 2 and point eleven in your board. After you have successfully built the prime to block the movement of the opponent, the competitor does not even get to toss the dice, and you shift your checkers and roll the dice again. You will win the game for sure.
The Back Game Strategy
The aims of the Back Game plan and the Blocking Game strategy are similar – to hurt your opponent’s positions hoping to boost your chances of winning, but the Back Game tactic uses different tactics to achieve that. The Back Game tactic is frequently utilized when you’re far behind your competitor. To participate in Backgammon with this tactic, you need to control two or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to use in Backgammon seeing as it requires careful movement of your checkers and how the checkers are moved is partially the result of the dice roll.