The Essential Basics of Backgammon Strategies – Part Two

As we have dicussed in the last article, Backgammon is a game of talent and good luck. The goal is to shift your pieces carefully around the board to your inside board and at the same time your opposition moves their checkers toward their home board in the opposite direction. With opposing player checkers moving in opposing directions there is bound to be conflict and the requirement for particular techniques at particular instances. Here are the two final Backgammon strategies to round out your game.

The Priming Game Plan

If the purpose of the blocking tactic is to slow down the opponent to move their chips, the Priming Game strategy is to completely stop any movement of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a damaged position if he/she ever tries to escape the wall. The trap of the prime can be built anyplace between point two and point eleven in your half of the board. Once you have successfully assembled the prime to stop the movement of your competitor, your opponent does not even get to roll the dice, that means you move your chips and roll the dice yet again. You will win the game for sure.

The Back Game Strategy

The objectives of the Back Game tactic and the Blocking Game technique are very similar – to hinder your opponent’s positions hoping to boost your odds of winning, however the Back Game tactic utilizes alternate techniques to achieve that. The Back Game plan is generally utilized when you’re far behind your competitor. To compete in Backgammon with this strategy, you have to control two or more points in table, and to hit a blot late in the game. This plan is more complex than others to use in Backgammon because it needs careful movement of your checkers and how the chips are relocated is partly the result of the dice roll.