The Essential Basics of Backgammon Strategies – Part 2
As we have dicussed in the last article, Backgammon is a game of talent and luck. The goal is to move your checkers carefully around the game board to your home board while at the same time your opponent moves their pieces toward their inner board in the opposite direction. With competing player chips shifting in opposing directions there is going to be conflict and the requirement for particular strategies at specific times. Here are the 2 final Backgammon strategies to finish off your game.
The Priming Game Strategy
If the purpose of the blocking strategy is to hamper the opponents ability to shift his pieces, the Priming Game plan is to absolutely barricade any activity of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a bad position if he at all attempts to leave the wall. The trap of the prime can be established anywhere between point 2 and point 11 in your board. After you’ve successfully constructed the prime to stop the activity of your competitor, the competitor doesn’t even get to roll the dice, and you shift your pieces and toss the dice again. You’ll win the game for sure.
The Back Game Tactic
The goals of the Back Game strategy and the Blocking Game tactic are similar – to hurt your competitor’s positions with hope to improve your odds of winning, however the Back Game technique utilizes seperate tactics to do that. The Back Game plan is commonly used when you’re far behind your opponent. To compete in Backgammon with this strategy, you need to control 2 or more points in table, and to hit a blot late in the game. This plan is more complex than others to play in Backgammon because it requires careful movement of your pieces and how the checkers are moved is partly the result of the dice toss.